Learn about the future of transportation and build a game in Scratch that simulates how self-driving cars work.
Watch the “Content 101: Scratch” video: http://bit.ly/content101-videos
Review the completed version of the project: http://bit.ly/self-driving-example
Print the Solution Sheet for the main activity: bit.ly/self-driving-solution
This lesson requires computers and access to the internet - or the offline Scratch editor and starter projects downloaded onto computers ahead of time.
Ask: How do cars work? (Who is able to drive cars? What do they need to know before they can start driving? etc..)
Ask: What if a car could drive by itself? Companies like General Motors have actually created something called “self-driving cars” and are testing and training them today. Have you heard of this?
We are learning about self-driving cars, and creating a game in Scratch to help us understand how they work.
Complete a KWL chart using anchor chart paper and markers.
Watch this video about how self-driving cars work:
Discover more at the General Motors website: https://www.gm.com/mol/selfdriving.html
Open up a new Scratch project at scratch.mit.edu and click on “create” (top, left corner).
We are building a game in Scratch to show how self-driving cars work.
Show the example project so learners know what they are working towards. Ask them what they see/hear - what is happening in this project?
Open the starter project (http://bit.ly/self-driving-starter) and review the Sprites and backgrounds. Have learners open the starter project on their screens and click "REMIX."
Use the Solution Sheet to guide learners through the following steps:
Close or put away computers and return to the KWL chart. Complete the “L” (Learned) section. Ask: What did we learn from the video we watched about how self-driving cars work? What did we learn from building our game in Scratch?
If there are still unanswered questions from the “W” (Want to know) section of your chart, you should be able to find most of the information from General Motors’ 2018 Self-Driving Safety Report.
I can give the computer instructions to tell it what to do
I can use conditional statements to control what happens in my project
I can use loops to make things happen more than once
I can use events to control when things happen
I can keep testing and debugging to make my project better
Use the following ScratchEd rubric to assess the learner’s ability to communicate their design process (see “Experimenting and Iterating” and “Testing and Debugging”): http://scratched.gse.harvard.edu/ct/files/Student_Assessment_Rubric.pdf
Forces causing movement, Energy, Machines, Conservation of energy and resources, Sustainability and stewardship, Electricity and electrical devices, Interactions in the environment, People and environments, Pollution, Safety, Canadian issues and governance
“Autonomous car / self-driving car - How it works! (Animation)” video By Thomas Schwenke from Youtube