Students will learn about innovation in Canada, and create a website about their chosen recipient of the Governor General Innovation Award.
Watch the “Content 101: Glitch” video: http://bit.ly/content101-videos
Review the example project (click “Remix your own” to see inside): glitch.com/~innovation-website-example
Print the Solution Sheet for the main activity: bit.ly/innovation-website-glitch
You will need computers and access to the internet for this lesson.
Learners will need emails to save their projects.
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Ask: What does “innovation” mean? (A: Innovation is the creation or improvement of a product or process to make an impact)
Ask: What makes an idea “innovative?” (A: Something that is new, original, and creative)
Ask: What is the Governor General Innovation Award? (A: An award that celebrates innovation in Canada)
Ask: Do you know of anyone who has received this award? (See past recipients: innovation.gg.ca/year)
Watch this video about innovation in Canada:
Choose a Governor General’s award recipient from: https://innovation.gg.ca. Use the provided information, plus any additional research to answer the following questions (in a word document):
*Don’t forget to record where your findings are taken from, so you can properly reference your sources later.
We’re going to make a website about our chosen award recipient!
Have learners go to https://glitch.com and sign in with email. They will need to go to their inbox and click on the confirmation button to begin.
Have learners open the Starter Project (https://innovation-website-starter.glitch.me) and select “Remix on Glitch.”
Use the Solution Sheet to guide learners through the following steps:
Before learners share their website, have them add a section about themselves, reflecting on their role as a future innovator in Canada.
Have learners share the link to their published project with you (see solution sheet for steps).
I can practice Innovative thinking by using original, creative solutions, or taking an existing idea and making it better.
I can use Innovative thinking and risk taking to help broaden career options.
I can help drive innovation in Canada by exploring and sharing my ideas.
I can use my skills, strengths, and abilities to help solve problems for others.
I can use websites to share information with others.
Have learners use to explain their code.
Provide time for learners to present their websites to the class.
Guide learners through editing and revising their work using the CUPS strategy (Capitalization, Usage, Punctuation, Spelling) - before submitting their final version.
Introduce HTML through play! Before this lesson, plan time for learners to play eraseallkittens.com (“Play Demo”). You may want to create a (free) account for your class which all students can use to sign in, or have them sign up using their individual emails.
Add a more extensive research element. Have learners spend more time learning about their innovator or invention, organized by subtopics. Create a multi-page website by adding new html pages inside of the Thimble project, then linking the pages together using "a" tags.
Build this into a unit on innovation using lesson plans from the E41 Resource for Grades K-12
Research, Reading for meaning, Understanding Form and Style, Developing and organizing content, Form and style in writing, Understanding media texts, Creating media texts, Continuity and change, tools and technologies, innovation, Digital citizenship
Example: BC Grade 7 Career Education (see Learning Outcomes)
Governor General’s Innovation Award
E41 Resource for Grades K-12