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Description
What makes a game fun, challenging, or totally addictive? In this workshop, you’ll unpack the building blocks of game design—from engaging mechanics to user-friendly design and narrative elements.
You’ll prototype your own game concept using tools like Figma and Scratch, and learn how creativity, iteration, and storytelling are core skills in tech careers. This session is perfect for anyone curious about UX, product design, or how game thinking applies beyond games.
This is Workshop #2 in a 3-part series on gamemaking and career pathways in tech.
Thank you to Electronic Arts for subsidizing free registration for this workshop, regularly presented with a suggested donation of $29. This event is included as part of Career Collective membership.
Following our recent merger, registrations are now managed through Ampere's website. Our workshops continue to run online as usual, just a new place to sign up! The 'register' button will take you directly to Ampere’s website where you can sign up.
Prerequisites:
None! This workshop is designed for beginners.
About This Program
Who this is for
- "I'm curious about technology and the tech sector"
- “I use technology in my role, but I’m afraid of falling behind”
- “Digital skills haven’t been a big part of my job yet, but I think they could make my job better”
- “I’m looking for new tech-related skills to support my career growth”
- “I have an understanding of the evolving tech landscape, but need professionals to connect with to make decisions about my place in it”
- “I’m interested in networking and learning with others"
What's Included
- An awesome lead instructor and industry mentors!
Creative Problem-solving in Games
Free
Your Instructor
Darshana Sen
Instructional Training Manager
What Do I Need To Bring?
You must bring your own laptop for which you have administrative permissions
You may be required to download some free software. After you sign up, we will email detailed instructions.